Project Expands Esports and Gaming Capabilities with Acquisition of OS Studios

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Independent, employee-owned organization of creative agencies, Project Worldwide is extending its mastery in esports and gaming with the obtaining of OS Studios. Situated in New York City, OS Studios has developed quickly since its origin in 2018 to turn into a market leader in creative, content and live production for driving brands looking to connect with gaming and esports communities. The securing speeds up Project’s obligation to serve clients across all parts of the detonating gaming and esports space, including publishers, leagues, teams, personalities, platforms, services, and brands in a true, community-driven way.

OS Studios was helped to establish by Chief Executive Officer John Higgins and Chief Operating Officer Ian Packard on the standards of community and the force of content. To bring brands into gaming and esports, the office has created industry-driving live and far off broadcast production capacities, including a best in class 4K transmission studio in New York City. John and Ian have driven exceptional development since the office’s beginning with clients, like EA Sports, Activision Blizzard, Take-Two Interactive, Twitch, Washington Esports, AB InBev, and Under Armor.

Project Has A New Move

“From Motive to Praytell, Argonaut, George P Johnson and Shoptology, our organization of agencies have been delivering solid work in the gaming space around the world, and we see a colossal chance to expand on this force,” said Robert G. Vallee, Jr., Project’s Chairman and CEO. “For quite a long time, we’ve been looking for the correct organization to grow our impression in gaming and esports, and OS Studios brings genuine class skill and advancement. We’re extraordinarily specific about the agencies we bring into our organization, and their common qualities, desire, and cooperative culture made the OS group an ideal fit.”

“In a moderately brief timeframe, our office has developed quickly, and as we imagine our next period of development, we have huge desires to proceed to improve and work out our content, production, and experiential capacities in the U.S. also, globally,” said John Higgins, fellow benefactor and CEO. “We were pulled in to Project’s independent, employee-first mindset, demonstrated capacity to scale agencies worldwide, and a sharp enthusiasm for our industry with such a lot of extraordinary work previously occurring from inside the organization. We’re excited to join and anticipate working together with our sister agencies, and truth be told that has effectively started.”

All OS Studios employees will join Project, from this point forward. OS Studios was solely addressed by JEGI, a main independent venture bank in gaming and esports media, information, marketing, software and tech-empowered services areas.

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