Director George Miller, known for the Mad Max franchise, has expressed that famed game creator Hideo Kojima would be a perfect fit to develop a new Mad Max game. This sentiment came to light during an event for Furiosa: A Mad Max Saga, which both Miller and Kojima attended, leading to a conversation between the two.
2015 Mad Max Game Disappoints Franchise Director
Miller did not shy away from expressing his disappointment with the 2015 video game adaptation of Mad Max. GamingBible posted a video clip where Miller compliments Kojima and suggests that the prior Mad Max game, created by Avalanche Studios, known for Just Cause, was subpar in quality.
“I believe that if [Kojima] would consider it… However, he has so much brilliant unique content of his own that I wouldn’t dream of proposing it to him,” Miller commented. He continued by saying he would yield to someone like that since it’s beyond his own capabilities.
Christofer Sundberg, who founded Avalanche Studios and exited in 2019, took umbrage with Miller’s comments. On Twitter, Sundberg opined that the development team was pressured into designing a linear game, which was against their expertise in creating open-world experiences. “After the first year of development, they realized they had compelled us to design a linear experience, even though we had proposed an open-world game,” he explained.
FAQs about a Potential Mad Max Game by Hideo Kojima
- Did George Miller state he wants Hideo Kojima to make a Mad Max game?
While George Miller praised Kojima’s creative capabilities, he did not directly suggest that Kojima should take on the task but rather mentioned that a developer like Kojima would be suitable for the job.
- What was the issue with the 2015 Mad Max game according to Christofer Sundberg?
Christofer Sundberg claimed that the production team was forced to create a linear game, which conflicted with their strength in and pitch for an open-world design.
- Has Hideo Kojima shown interest in making a Mad Max game?
There hasn’t been any public declaration of interest from Kojima in developing a Mad Max game at this point.
Conclusion
The idea of a Mad Max game spearheaded by Hideo Kojima excites fans and industry insiders alike due to Kojima’s renowned storytelling and innovative gameplay design. While the 2015 release of the Mad Max game fell short of expectations for some, including George Miller, the potential involvement of a visionary like Kojima could breathe new life into the game adaptation of the esteemed film series. As we remain on the lookout for any developments, one thing is sure: the Mad Max universe has the scale and intensity suitable for an epic gaming experience, one that could be profoundly realized under the creative direction of someone like Kojima.